commit cc6103ca998daa2b90670c8d737c3d3d3fd97bce
parent ba3b4bd5a2b8a6903d75b40acb98873ac6632183
Author: Kris Maglione <jg@suckless.org>
Date: Wed, 23 Jan 2008 00:13:33 -0500
Ameliorate the mouse.c rat's nest.
Diffstat:
5 files changed, 351 insertions(+), 322 deletions(-)
diff --git a/cmd/wmii/fns.h b/cmd/wmii/fns.h
@@ -185,7 +185,8 @@ bool setdebug(int);
void vdebug(int, const char*, va_list);
/* mouse.c */
-void mouse_resize(Client*, bool opaque, Align);
+void mouse_movegrabbox(Client*);
+void mouse_resize(Client*, Align);
void mouse_resizecol(Divide*);
void grab_button(XWindow, uint button, ulong mod);
Align snap_rect(Rectangle *rects, int num, Rectangle *current, Align *mask, int snapw);
diff --git a/cmd/wmii/frame.c b/cmd/wmii/frame.c
@@ -154,7 +154,7 @@ bdown_event(Window *w, XButtonEvent *e) {
switch(e->button) {
case Button1:
focus(c, false);
- mouse_resize(c, false, Center);
+ mouse_resize(c, Center);
break;
case Button2:
frame_restack(f, nil);
@@ -163,7 +163,7 @@ bdown_event(Window *w, XButtonEvent *e) {
break;
case Button3:
focus(c, false);
- mouse_resize(c, false, quadrant(f->r, Pt(e->x_root, e->y_root)));
+ mouse_resize(c, quadrant(f->r, Pt(e->x_root, e->y_root)));
break;
default:
XAllowEvents(display, ReplayPointer, e->time);
@@ -178,10 +178,10 @@ bdown_event(Window *w, XButtonEvent *e) {
view_restack(f->view);
}
if(rect_haspoint_p(Pt(e->x, e->y), f->grabbox))
- mouse_resize(c, true, Center);
+ mouse_movegrabbox(c);
else if(f->area->floating)
if(!e->subwindow && !rect_haspoint_p(Pt(e->x, e->y), f->titlebar))
- mouse_resize(c, false, quadrant(f->r, Pt(e->x_root, e->y_root)));
+ mouse_resize(c, quadrant(f->r, Pt(e->x_root, e->y_root)));
if(f->client != selclient())
focus(c, false);
diff --git a/cmd/wmii/mouse.c b/cmd/wmii/mouse.c
@@ -46,7 +46,7 @@ framerect(Framewin *f) {
r = rectsubpt(r, Pt(Dx(r)/2, 0));
}
r = rectaddpt(r, f->pt);
-
+
/* Keep onscreen */
p = ZP;
p.x -= min(0, r.min.x);
@@ -68,9 +68,11 @@ framewin(Frame *f, Point pt, int orientation, int n) {
Framewin *fw;
fw = emallocz(sizeof *fw);
- wa.override_redirect = True;
+ wa.override_redirect = true;
wa.event_mask = ExposureMask;
- fw->w = createwindow(&scr.root, Rect(0, 0, 1, 1), scr.depth, InputOutput, &wa, CWEventMask);
+ fw->w = createwindow(&scr.root, Rect(0, 0, 1, 1),
+ scr.depth, InputOutput,
+ &wa, CWEventMask);
fw->w->aux = fw;
sethandler(fw->w, &handlers);
@@ -226,15 +228,168 @@ hplace(Framewin *fw, Point pt) {
reshapewin(fw->w, framerect(fw));
}
+static Window*
+gethsep(Rectangle r) {
+ Window *w;
+ WinAttr wa;
+
+ wa.background_pixel = def.normcolor.border;
+ w = createwindow(&scr.root, r, scr.depth, InputOutput, &wa, CWBackPixel);
+ mapwin(w);
+ raisewin(w);
+ return w;
+}
+
+static void
+rect_morph(Rectangle *r, Point d, Align *mask) {
+ int n;
+
+ if(*mask & North)
+ r->min.y += d.y;
+ if(*mask & West)
+ r->min.x += d.x;
+ if(*mask & South)
+ r->max.y += d.y;
+ if(*mask & East)
+ r->max.x += d.x;
+
+ if(r->min.x > r->max.x) {
+ n = r->min.x;
+ r->min.x = r->max.x;
+ r->max.x = n;
+ *mask ^= East|West;
+ }
+ if(r->min.y > r->max.y) {
+ n = r->min.y;
+ r->min.y = r->max.y;
+ r->max.y = n;
+ *mask ^= North|South;
+ }
+}
+
+static int
+snap_hline(Rectangle *rects, int nrect, int dy, Rectangle *r, int y) {
+ Rectangle *rp;
+ int i, ty;
+
+ for(i=0; i < nrect; i++) {
+ rp = &rects[i];
+ if((rp->min.x <= r->max.x) && (rp->max.x >= r->min.x)) {
+ ty = rp->min.y;
+ if(abs(ty - y) <= abs(dy))
+ dy = ty - y;
+
+ ty = rp->max.y;
+ if(abs(ty - y) <= abs(dy))
+ dy = ty - y;
+ }
+ }
+ return dy;
+}
+
+static int
+snap_vline(Rectangle *rects, int nrect, int dx, Rectangle *r, int x) {
+ Rectangle *rp;
+ int i, tx;
+
+ for(i=0; i < nrect; i++) {
+ rp = &rects[i];
+ if((rp->min.y <= r->max.y) && (rp->max.y >= r->min.y)) {
+ tx = rp->min.x;
+ if(abs(tx - x) <= abs(dx))
+ dx = tx - x;
+
+ tx = rp->max.x;
+ if(abs(tx - x) <= abs(dx))
+ dx = tx - x;
+ }
+ }
+ return dx;
+}
+
+/* Returns a gravity for increment handling. It's normally the opposite of the mask
+ * (the directions that we're resizing in), unless a snap occurs, in which case, it's the
+ * direction of the snap.
+ */
+Align
+snap_rect(Rectangle *rects, int num, Rectangle *r, Align *mask, int snap) {
+ Align ret;
+ Point d;
+
+ d.x = snap+1;
+ d.y = snap+1;
+
+ if(*mask&North)
+ d.y = snap_hline(rects, num, d.y, r, r->min.y);
+ if(*mask&South)
+ d.y = snap_hline(rects, num, d.y, r, r->max.y);
+
+ if(*mask&East)
+ d.x = snap_vline(rects, num, d.x, r, r->max.x);
+ if(*mask&West)
+ d.x = snap_vline(rects, num, d.x, r, r->min.x);
+
+ ret = Center;
+ if(abs(d.x) <= snap)
+ ret ^= East|West;
+ else
+ d.x = 0;
+
+ if(abs(d.y) <= snap)
+ ret ^= North|South;
+ else
+ d.y = 0;
+
+ rect_morph(r, d, mask);
+ return ret ^ *mask;
+}
+
+static int
+readmouse(Point *p, uint *button) {
+ XEvent ev;
+
+ for(;;) {
+ XMaskEvent(display, MouseMask|ExposureMask, &ev);
+ switch(ev.type) {
+ case Expose:
+ dispatch_event(&ev);
+ default:
+ continue;
+ case ButtonPress:
+ case ButtonRelease:
+ *button = ev.xbutton.button;
+ case MotionNotify:
+ p->x = ev.xmotion.x_root;
+ p->y = ev.xmotion.y_root;
+ break;
+ }
+ return ev.type;
+ }
+}
+
+static bool
+readmotion(Point *p) {
+ uint button;
+
+ for(;;)
+ switch(readmouse(p, &button)) {
+ case MotionNotify:
+ return true;
+ case ButtonRelease:
+ return false;
+ }
+}
+
static void
do_managed_move(Client *c) {
Rectangle r;
WinAttr wa;
- XEvent ev;
Framewin *fw;
Window *cwin;
Frame *f, *fprev, *fnext;
+ Area *a;
Point pt, pt2;
+ uint button;
int y;
focus(c, false);
@@ -256,108 +411,90 @@ horiz:
ungrabpointer();
if(!grabpointer(&scr.root, nil, cursor[CurIcon], MouseMask))
goto done;
+
warppointer(pt);
vplace(fw, pt);
- for(;;) {
- XMaskEvent(display, MouseMask | ExposureMask, &ev);
- switch (ev.type) {
- default:
- break;
- case Expose:
- dispatch_event(&ev);
- break;
+ for(;;)
+ switch (readmouse(&pt, &button)) {
case MotionNotify:
- pt.x = ev.xmotion.x_root;
- pt.y = ev.xmotion.y_root;
-
vplace(fw, pt);
break;
case ButtonRelease:
- switch(ev.xbutton.button) {
- case 1:
+ if(button != 1)
+ continue;
/* TODO: Fix... Tangled, broken mess. */
- fprev = f->aprev;
- fnext = f->anext;
- column_remove(f);
- if(fnext
- && (!fprev || (fw->fprev != fprev)
- && (fw->fprev != fprev->aprev))) {
- fnext->r.min.y = f->r.min.y;
- frame_resize(fnext, fnext->r);
- }
- else if(fprev) {
- if(fw->fprev == fprev->aprev) {
- fw->fprev = fprev->aprev;
- fprev->r = f->r;
- }else
- fprev->r.max.y = f->r.max.y;
- frame_resize(fprev, fprev->r);
- }
-
- column_insert(fw->ra, f, fw->fprev);
-
- r = fw->fprev_r;
- if(f->aprev) {
- f->aprev->r.max.y = r.min.y;
- frame_resize(f->aprev, f->aprev->r);
+ fprev = f->aprev;
+ fnext = f->anext;
+ a = f->area;
+ column_remove(f);
+ if(fnext
+ && (!fprev || (fw->fprev != fprev)
+ && (fw->fprev != fprev->aprev))) {
+ fnext->r.min.y = f->r.min.y;
+ frame_resize(fnext, fnext->r);
+ }
+ else if(fprev) {
+ if(fw->fprev == fprev->aprev) {
+ fw->fprev = fprev->aprev;
+ fprev->r = f->r;
}else
- r.min.y = f->area->r.min.y;
+ fprev->r.max.y = f->r.max.y;
+ frame_resize(fprev, fprev->r);
+ }
- if(f->anext)
- r.max.y = f->anext->r.min.y;
- else
- r.max.y = f->area->r.max.y;
+ column_insert(fw->ra, f, fw->fprev);
- frame_resize(f, fw->fprev_r);
+ r = fw->fprev_r;
+ if(f->aprev) {
+ f->aprev->r.max.y = r.min.y;
+ frame_resize(f->aprev, f->aprev->r);
+ }else
+ r.min.y = f->area->r.min.y;
- view_arrange(f->view);
- goto done;
- }
- break;
+ if(f->anext)
+ r.max.y = f->anext->r.min.y;
+ else
+ r.max.y = f->area->r.max.y;
+
+ frame_resize(f, fw->fprev_r);
+
+ if(!a->frame)
+ area_destroy(a);
+ view_arrange(f->view);
+ goto done;
case ButtonPress:
- switch(ev.xbutton.button) {
- case 2:
+ if(button == 2)
goto vert;
- }
- break;
+ continue;
}
- }
vert:
y = pt.y;
ungrabpointer();
if(!grabpointer(&scr.root, cwin, cursor[CurIcon], MouseMask))
goto done;
hplace(fw, pt);
- for(;;) {
- XMaskEvent(display, MouseMask | ExposureMask, &ev);
- switch (ev.type) {
- default:
- break;
- case Expose:
- dispatch_event(&ev);
- break;
+ for(;;)
+ switch (readmouse(&pt, &button)) {
case MotionNotify:
- pt.x = ev.xmotion.x_root;
- pt.y = ev.xmotion.y_root;
-
hplace(fw, pt);
- break;
- case ButtonRelease:
- switch(ev.xbutton.button) {
- case 1:
- if(fw->ra) {
- fw->ra = column_new(f->view, fw->ra, 0);
- area_moveto(fw->ra, f);
- view_arrange(f->view); /* I hate this. */
- }
- goto done;
- case 2:
+ continue;
+ case ButtonPress:
+ if(button == 2) {
pt.y = y;
goto horiz;
}
- break;
+ continue;
+ case ButtonRelease:
+ if(button != 1)
+ continue;
+ if(fw->ra) {
+ fw->ra = column_new(f->view, fw->ra, 0);
+ area_moveto(fw->ra, f);
+ view_arrange(f->view); /* I hate this. */
+ }
+ goto done;
}
- }
+
done:
ungrabpointer();
framedestroy(fw);
@@ -369,22 +506,9 @@ done:
warppointer(pt);
}
-static Window*
-gethsep(Rectangle r) {
- Window *w;
- WinAttr wa;
-
- wa.background_pixel = def.normcolor.border;
- w = createwindow(&scr.root, r, scr.depth, InputOutput, &wa, CWBackPixel);
- mapwin(w);
- raisewin(w);
- return w;
-}
-
static void
mouse_resizecolframe(Frame *f, Align align) {
WinAttr wa;
- XEvent ev;
Window *cwin, *hwin;
Divide *d;
View *v;
@@ -458,53 +582,40 @@ mouse_resizecolframe(Frame *f, Align align) {
pt.y = ((align&North) ? f->r.min.y : f->r.max.y);
warppointer(pt);
- for(;;) {
- XMaskEvent(display, MouseMask | ExposureMask, &ev);
- switch (ev.type) {
- default:
- break;
- case Expose:
- dispatch_event(&ev);
- break;
- case MotionNotify:
- pt.x = ev.xmotion.x_root;
- pt.y = ev.xmotion.y_root;
+ while(readmotion(&pt)) {
+ if(align&West)
+ r.min.x = pt.x;
+ else
+ r.max.x = pt.x;
+ r.min.y = ((align&South) ? pt.y : pt.y-1);
+ r.max.y = r.min.y+2;
- if(align&West)
- r.min.x = pt.x;
- else
- r.max.x = pt.x;
- r.min.y = ((align&South) ? pt.y : pt.y-1);
- r.max.y = r.min.y+2;
+ div_set(d, pt.x);
+ reshapewin(hwin, r);
+ }
- div_set(d, pt.x);
- reshapewin(hwin, r);
- break;
- case ButtonRelease:
- r = f->r;
- if(align&West)
- r.min.x = pt.x;
- else
- r.max.x = pt.x;
- if(align&North)
- r.min.y = pt.y;
- else
- r.max.y = pt.y;
- column_resizeframe(f, r);
+ r = f->r;
+ if(align&West)
+ r.min.x = pt.x;
+ else
+ r.max.x = pt.x;
+ if(align&North)
+ r.min.y = pt.y;
+ else
+ r.max.y = pt.y;
+ column_resizeframe(f, r);
+
+ /* XXX: Magic number... */
+ if(align&West)
+ pt.x = f->r.min.x + 4;
+ else
+ pt.x = f->r.max.x - 4;
+ if(align&North)
+ pt.y = f->r.min.y + 4;
+ else
+ pt.y = f->r.max.y - 4;
+ warppointer(pt);
- /* XXX: Magic number... */
- if(align&West)
- pt.x = f->r.min.x + 4;
- else
- pt.x = f->r.max.x - 4;
- if(align&North)
- pt.y = f->r.min.y + 4;
- else
- pt.y = f->r.max.y - 4;
- warppointer(pt);
- goto done;
- }
- }
done:
ungrabpointer();
destroywindow(cwin);
@@ -514,7 +625,6 @@ done:
void
mouse_resizecol(Divide *d) {
WinAttr wa;
- XEvent ev;
Window *cwin;
Divide *dp;
View *v;
@@ -546,150 +656,71 @@ mouse_resizecol(Divide *d) {
if(!grabpointer(&scr.root, cwin, cursor[CurNone], MouseMask))
goto done;
- for(;;) {
- XMaskEvent(display, MouseMask | ExposureMask, &ev);
- switch (ev.type) {
- default:
- break;
- case Expose:
- dispatch_event(&ev);
- break;
- case MotionNotify:
- pt.x = ev.xmotion.x_root;
+ while(readmotion(&pt))
div_set(d, pt.x);
- break;
- case ButtonRelease:
- column_resize(a, pt.x - a->r.min.x);
- goto done;
- }
- }
+
+ column_resize(a, pt.x - a->r.min.x);
+
done:
ungrabpointer();
destroywindow(cwin);
}
-static void
-rect_morph(Rectangle *r, Point d, Align *mask) {
- int n;
-
- if(*mask & North)
- r->min.y += d.y;
- if(*mask & West)
- r->min.x += d.x;
- if(*mask & South)
- r->max.y += d.y;
- if(*mask & East)
- r->max.x += d.x;
+void
+mouse_movegrabbox(Client *c) {
+ Rectangle *rects;
+ Rectangle frect, origin;
+ Point pt, pt1;
+ Frame *f;
+ Align align, grav;
+ uint nrect;
- if(r->min.x > r->max.x) {
- n = r->min.x;
- r->min.x = r->max.x;
- r->max.x = n;
- *mask ^= East|West;
- }
- if(r->min.y > r->max.y) {
- n = r->min.y;
- r->min.y = r->max.y;
- r->max.y = n;
- *mask ^= North|South;
+ f = c->sel;
+ if(!f->area->floating) {
+ do_managed_move(c);
+ return;
}
-}
-static int
-snap_hline(Rectangle *rects, int nrect, int dy, Rectangle *r, int y) {
- Rectangle *rp;
- int i, ty;
-
- for(i=0; i < nrect; i++) {
- rp = &rects[i];
- if((rp->min.x <= r->max.x) && (rp->max.x >= r->min.x)) {
- ty = rp->min.y;
- if(abs(ty - y) <= abs(dy))
- dy = ty - y;
+ if(!grabpointer(c->framewin, nil, cursor[CurMove], MouseMask))
+ return;
- ty = rp->max.y;
- if(abs(ty - y) <= abs(dy))
- dy = ty - y;
- }
- }
- return dy;
-}
+ rects = view_rects(f->view, &nrect, f);
+ origin = f->r;
+ frect = f->r;
-static int
-snap_vline(Rectangle *rects, int nrect, int dx, Rectangle *r, int x) {
- Rectangle *rp;
- int i, tx;
+ pt1 = querypointer(&scr.root);
+ for(; readmotion(&pt); pt1=pt) {
+ origin = rectaddpt(origin, subpt(pt, pt1));
+ origin = constrain(origin);
+ frect = origin;
- for(i=0; i < nrect; i++) {
- rp = &rects[i];
- if((rp->min.y <= r->max.y) && (rp->max.y >= r->min.y)) {
- tx = rp->min.x;
- if(abs(tx - x) <= abs(dx))
- dx = tx - x;
+ align = Center;
+ grav = snap_rect(rects, nrect, &frect, &align, def.snap);
- tx = rp->max.x;
- if(abs(tx - x) <= abs(dx))
- dx = tx - x;
- }
+ frect = frame_hints(f, frect, Center);
+ frect = constrain(frect);
+ client_resize(c, frect);
}
- return dx;
-}
-
-/* Returns a gravity for increment handling. It's normally the opposite of the mask
- * (the directions that we're resizing in), unless a snap occurs, in which case, it's the
- * direction of the snap.
- */
-Align
-snap_rect(Rectangle *rects, int num, Rectangle *r, Align *mask, int snap) {
- Align ret;
- Point d;
-
- d.x = snap+1;
- d.y = snap+1;
-
- if(*mask&North)
- d.y = snap_hline(rects, num, d.y, r, r->min.y);
- if(*mask&South)
- d.y = snap_hline(rects, num, d.y, r, r->max.y);
-
- if(*mask&East)
- d.x = snap_vline(rects, num, d.x, r, r->max.x);
- if(*mask&West)
- d.x = snap_vline(rects, num, d.x, r, r->min.x);
-
- ret = Center;
- if(abs(d.x) <= snap)
- ret ^= East|West;
- else
- d.x = 0;
-
- if(abs(d.y) <= snap)
- ret ^= North|South;
- else
- d.y = 0;
+ client_resize(c, frect);
- rect_morph(r, d, mask);
- return ret ^ *mask;
+ free(rects);
+ ungrabpointer();
}
-/* Grumble... Messy... TODO: Rewrite. */
void
-mouse_resize(Client *c, bool grabbox, Align align) {
- XEvent ev;
+mouse_resize(Client *c, Align align) {
Rectangle *rects;
Rectangle frect, origin;
Align grav;
Cursor cur;
Point d, pt, hr;
float rx, ry, hrx, hry;
- uint num;
+ uint nrect;
Frame *f;
f = c->sel;
-
if(f->client->fullscreen)
return;
-
if(!f->area->floating) {
if(align==Center)
do_managed_move(c);
@@ -698,30 +729,28 @@ mouse_resize(Client *c, bool grabbox, Align align) {
return;
}
- origin = f->r;
- frect = f->r;
- rects = view_rects(f->area->view, &num, c->frame);
-
cur = quad_cursor(align);
- if((align==Center) && !grabbox)
+ if(align == Center)
cur = cursor[CurSizing];
- pt = querypointer(c->framewin);
- rx = (float)pt.x / Dx(frect);
- ry = (float)pt.y /Dy(frect);
-
if(!grabpointer(c->framewin, nil, cur, MouseMask))
return;
- pt = querypointer(&scr.root);
+ origin = f->r;
+ frect = f->r;
+ rects = view_rects(f->area->view, &nrect, c->frame);
- hr = subpt(frect.max, frect.min);
- hr = divpt(hr, Pt(2, 2));
+ pt = querypointer(c->framewin);
+ rx = (float)pt.x / Dx(frect);
+ ry = (float)pt.y / Dy(frect);
+
+ pt = querypointer(&scr.root);
SET(hrx);
SET(hry);
-
if(align != Center) {
+ hr = subpt(frect.max, frect.min);
+ hr = divpt(hr, Pt(2, 2));
d = hr;
if(align&North) d.y -= hr.y;
if(align&South) d.y += hr.y;
@@ -730,12 +759,15 @@ mouse_resize(Client *c, bool grabbox, Align align) {
pt = addpt(d, f->r.min);
warppointer(pt);
- }
- else if(!grabbox) {
- hrx = (double)(Dx(screen->r) + Dx(frect) - 2 * labelh(def.font))
- / Dx(screen->r);
- hry = (double)(Dy(screen->r) + Dy(frect) - 3 * labelh(def.font))
- / Dy(screen->r);
+ }else {
+ hrx = (double)(Dx(screen->r)
+ + Dx(frect)
+ - 2 * labelh(def.font))
+ / Dx(screen->r);
+ hry = (double)(Dy(screen->r)
+ + Dy(frect)
+ - 3 * labelh(def.font))
+ / Dy(screen->r);
pt.x = frect.max.x - labelh(def.font);
pt.y = frect.max.y - labelh(def.font);
@@ -743,67 +775,51 @@ mouse_resize(Client *c, bool grabbox, Align align) {
d.y = pt.y / hry;
warppointer(d);
- flushevents(PointerMotionMask, False);
}
+ sync();
+ flushevents(PointerMotionMask, false);
- for(;;) {
- XMaskEvent(display, MouseMask | ExposureMask, &ev);
- switch (ev.type) {
- default:
- break;
- case Expose:
- dispatch_event(&ev);
- break;
- case MotionNotify:
- d.x = ev.xmotion.x_root;
- d.y = ev.xmotion.y_root;
+ while(readmotion(&d)) {
+ if(align == Center) {
+ d.x = (d.x * hrx) - pt.x;
+ d.y = (d.y * hry) - pt.y;
+ }else
+ d = subpt(d, pt);
+ pt = addpt(pt, d);
- if(align == Center && !grabbox) {
- d.x = (d.x * hrx) - pt.x;
- d.y = (d.y * hry) - pt.y;
- }else
- d = subpt(d, pt);
- pt = addpt(pt, d);
+ rect_morph(&origin, d, &align);
+ origin = constrain(origin);
+ frect = origin;
- rect_morph(&origin, d, &align);
- origin = constrain(origin);
- frect = origin;
+ grav = snap_rect(rects, nrect, &frect, &align, def.snap);
- grav = snap_rect(rects, num, &frect, &align, def.snap);
+ frect = frame_hints(f, frect, grav);
+ frect = constrain(frect);
- frect = frame_hints(f, frect, grav);
- frect = constrain(frect);
+ client_resize(c, frect);
+ }
- //reshapewin(c->framewin, frect);
- client_resize(c, frect);
- break;
- case ButtonRelease:
- client_resize(c, frect);
-
- if(!grabbox) {
- pt = translate(c->framewin, &scr.root,
- Pt(Dx(frect)*rx, Dy(frect)*ry));
- if(pt.y > screen->brect.min.y)
- pt.y = screen->brect.min.y - 1;
- warppointer(pt);
- }
+ pt = addpt(c->framewin->r.min,
+ Pt(Dx(frect) * rx,
+ Dy(frect) * ry));
+ if(pt.y > f->view->r.max.y)
+ pt.y = f->view->r.max.y - 1;
+ warppointer(pt);
- free(rects);
- ungrabpointer();
- return;
- }
- }
+ free(rects);
+ ungrabpointer();
}
/* Doesn't belong here */
void
grab_button(XWindow w, uint button, ulong mod) {
- XGrabButton(display, button, mod, w, False, ButtonMask,
+ XGrabButton(display, button, mod, w, false, ButtonMask,
GrabModeSync, GrabModeSync, None, None);
if((mod != AnyModifier) && (numlock_mask != 0)) {
- XGrabButton(display, button, mod | numlock_mask, w, False, ButtonMask,
+ XGrabButton(display, button, mod | numlock_mask, w, false, ButtonMask,
GrabModeSync, GrabModeAsync, None, None);
- XGrabButton(display, button, mod | numlock_mask | LockMask, w, False,
+ XGrabButton(display, button, mod | numlock_mask | LockMask, w, false,
ButtonMask, GrabModeSync, GrabModeAsync, None, None);
}
}
+
diff --git a/cmd/wmii/x11.c b/cmd/wmii/x11.c
@@ -106,6 +106,17 @@ rectsubpt(Rectangle r, Point p) {
return r;
}
+Rectangle
+rectsetorigin(Rectangle r, Point p) {
+ Rectangle ret;
+
+ ret.min.x = p.x;
+ ret.min.y = p.y;
+ ret.max.x = p.x + Dx(r);
+ ret.max.y = p.y + Dy(r);
+ return ret;
+}
+
/* Formatters */
static int
Afmt(Fmt *f) {
diff --git a/include/x11.h b/include/x11.h
@@ -239,6 +239,7 @@ XRectangle XRect(Rectangle);
Rectangle gravitate(Rectangle dst, Rectangle src, Point grav);
Rectangle insetrect(Rectangle, int);
Rectangle rectaddpt(Rectangle, Point);
+Rectangle rectsetorigin(Rectangle, Point);
Rectangle rectsubpt(Rectangle, Point);
Handlers* sethandler(Window*, Handlers*);
Rectangle sizehint(WinHints*, Rectangle);